![]() ![]() I have been using ELFIO to add a small cheat handler to a few game with success. One downside with ELFIO is that you have to add the sections back to program headers to produce a loadable file but it beats having to manage the position and size of the sections by hand. ![]() The problem is that the git version (as of ) contain a bug that is worst, preventing the creation of files that can be loaded. I have reported this bug but it was already fixed in the git repository. If ( 0 = data & SHT_NULL != get_type() & SHT_NOBITS != get_type() & + Elf_Xword size = data_size = get_size() Stream.read( reinterpret_cast( &header ), sizeof( header ) ) It has a bug that cause a crash if you try to expand or create sections but the following patch fixes that:ĭiff -ru ELFIO-2.0.0/elfio/elfio_section.hpp ELFIO-2.0.0-mod/elfio/elfio_section.hpp I personally use the ELFIO C++ library version 2.0.0-beta1. If you can program, there are some libraries designed to edit and add data to ELF files for different programming languages. There are probably other editors but I don't know about them. You can edit the ELF headers with HT but I don't know if it can add sections to to a file. Main:001001DC li $a1, 0xFFFFFFFF # heap_size There are thousands possible words from various aspects, so experiment by typing very short what you are looking for.Main:001001B4 li $a2, 0xA0000 # stack_size Keywords can be related to anything, allowing advanced filtration and specific results. Quotation marks can be used for whole phrase (example: "action rpg") or exact word (example: "4x"), and combined with exclusion if needed (example: -"action rpg"). Minus sign can be used for exclusion (example: -anime). * KEYWORDS - Defines maximum of five keywords separated by space. * TO YEAR - Defines the latest year of release represented by four digits. * FROM YEAR - Defines the oldest year of release represented by four digits. ![]() * ORDER - Defines how the generated list should be sorted. * THEMES - Defines the topic related to the game. * MECHANICS - Defines elements of gameplay. * GRAPHICS - Defines how gameplay is displayed. ![]() * SIGN - Defines if criteria should be included (+) or excluded (-). * COMBINED GENRE - Defines the second genre of the combination. * GENRE - Defines the main type of gameplay. * PLATFORM - Defines the whole family or a single model. Note that due to the fact that there are thousands of titles in the database, some small part of them may not contain some data and latest releases may not be included shortly after the premiere. Generates a list of all games that match the criteria settings. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |